Sym(sim)Biosis

During self-isolation I’ve been revisiting past work, expanding my knowledge set and gradually building new work in Touchdesigner, Processing, Blender, Unity, etc., etc.

Working with OSC, and Fungi I’ve been exploring how mycelium might influence visuals, and a multi-player game. Similar to my work with Mycelium Music through bio-sonification.

The game:

Symbiosis +/- Dysbiosis is a multiplayer game. The first iteration involves Human players and the choices they make within the world of Nanotopia. Nanotopia is very similar to Earth, with multiple species, unusual organisms that dwell in dirt, air, water.  Lichens and mosses, flowers, trees, corals, sponges, mud> teaming with life, how will the Human players navigate this world?   The Humans must pair with various microbes in order to survive, and also to evolve.

The Fungi and other frilly, floofy, tentacled ones are the ‘wild card’ player, if you will. These fungi and microbes might pair with Humans, offering help, offering special abilities, or food, or they might create illness and disease. Ultimately, it is up to the Humans and how they move within this world that truly decides how the nonHumans react and respond, whether or not the nonHumans choose to pair for Symbiosis which can amount to evolution.

-images coming soon!  Meanwhile…

TouchDesigner:

I’ve been trying to get back up to speed with my basic to intermediate knowledge here. The primary issue really being my computer (circa 2013 model), which enables or inhibits my ability within TD. For now I am unable to work in GLSL.   Here is a video of a reactive piece using fractals, and some python. I’ve set channels from Ableton LIVE (where I have my Eurorack playing into) to affect the X and Z axis of a Sphere with noise and fractals which creates the insects, fungi, avian morphs. I am experimenting with numbers here towards making more delineated insect and fungi formations. Perhaps this is not the correct approach, but again, my mac is old. Regardless, for now I am satisfied with the reactive imagery I am able to create with Touchdesigner.  For this output I had to lay the audio into the video in Final Cut. During the output from TD, however, the music was taking place at the same time.. if that makes sense? The visuals were responding to the sounds

 


The game:

Symbiosis +/- Dysbiosis is a multiplayer game. The first iteration involves Human players and the choices they make within the world of Nanotopia. Nanotopia is very similar to Earth, with multiple species, unusual organisms that dwell in dirt, air, water.  Lichens and mosses, flowers, trees, corals, sponges, mud> teaming with life, how will the Human players navigate this world?   The Humans must pair with various microbes in order to survive, and also to evolve.

The Fungi and other frilly, floofy, tentacled ones are the ‘wild card’ player, if you will. These fungi and microbes might pair with Humans, offering help, offering special abilities, or food, or they might create illness and disease. Ultimately, it is up to the Humans and how they move within this world that truly decides how the nonHumans react and respond, whether or not the nonHumans choose to pair for Symbiosis which can amount to evolution.

-images coming soon!

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